// Decompiled on 周六 2月 22 19:31:49 CST 2025 with Zomboid Decompiler v0.1.3 using Vineflower.
package zombie.util.io;

public interface BitHeaderWrite {
    int getStartPosition();

    void create();

    void write();

    void addFlags(int flags);

    void addFlags(long flags);

    boolean hasFlags(int flags);

    boolean hasFlags(long flags);

    boolean equals(int flags);

    boolean equals(long flags);

    int getLen();

    void release();
}
